HomeStandards

Standards

Product and R&D iteration standards

Core principle: earn survival from existing user consensus first, then expand the innovation radius with cash flow, data, and organizational capability.

Core principle: earn survival from existing user consensus first, then expand the innovation radius with cash flow, data, and organizational capability.

1. Technology adoption lifecycle segments #

Five user types come from Everett Rogers and Crossing the Chasm. Each segment buys for a different reason and requires a different product posture.

| Segment | Share | Core consensus | Why they buy | Product requirement | | --- | ---: | --- | --- | --- | | Innovators | 2.5% | New technology is worth trying | Exploration, novelty | Cutting-edge capability, openness | | Early adopters | 13.5% | Technology may create strategic advantage | Change the status quo | Vision, differentiation | | Early majority | 34% | Peers have validated the risk | Predictable efficiency gains | Complete product, references | | Late majority | 34% | Not adopting is now the bigger risk | Avoid falling behind | Mature standards, low switching cost | | Laggards | 16% | Legacy methods still work | Forced by environment | Familiar UI, minimal learning |

2. Regenic product iteration rules #

  1. Single-variable changes in pilots — one uncertainty removed per cycle.
  2. Frozen acceptance criteria before investment.
  3. Two-sided evidence — success and failure both update the standards library.
  4. Rollback plans stay explicit until a change is proven repeatable.

3. Public contribution boundary #

This document is safe to publish because it describes generic iteration discipline. Company-specific roadmaps, customer names, and financial targets belong in the private operations repository.