Standards
Product and R&D iteration standards
Core principle: earn survival from existing user consensus first, then expand the innovation radius with cash flow, data, and organizational capability.
Core principle: earn survival from existing user consensus first, then expand the innovation radius with cash flow, data, and organizational capability.
1. Technology adoption lifecycle segments #
Five user types come from Everett Rogers and Crossing the Chasm. Each segment buys for a different reason and requires a different product posture.
| Segment | Share | Core consensus | Why they buy | Product requirement | | --- | ---: | --- | --- | --- | | Innovators | 2.5% | New technology is worth trying | Exploration, novelty | Cutting-edge capability, openness | | Early adopters | 13.5% | Technology may create strategic advantage | Change the status quo | Vision, differentiation | | Early majority | 34% | Peers have validated the risk | Predictable efficiency gains | Complete product, references | | Late majority | 34% | Not adopting is now the bigger risk | Avoid falling behind | Mature standards, low switching cost | | Laggards | 16% | Legacy methods still work | Forced by environment | Familiar UI, minimal learning |
2. Regenic product iteration rules #
- Single-variable changes in pilots — one uncertainty removed per cycle.
- Frozen acceptance criteria before investment.
- Two-sided evidence — success and failure both update the standards library.
- Rollback plans stay explicit until a change is proven repeatable.
3. Public contribution boundary #
This document is safe to publish because it describes generic iteration discipline. Company-specific roadmaps, customer names, and financial targets belong in the private operations repository.